Rhom, I’m not! This is one of my very few attempts at abstract art, created by bringing two different fractals into ZBrush and applying them as deformation masks. It’s the same basic principle as was in Pixolator’s landscape tutorial, but taken in a rather different direction. The end result wound up being kinda pretty, so I kept it.
No post render work has been done here. All the colors are exactly as they came out of ZBrush (I had a lot of fun with the intensity brush, color changer brush, fiber brush, etc…)