ZBrushCentral

Forest Critter

Hey guys, I hope you are enjoying the awesome new features of ZBrush2020. Here is another little creature I did to test the new tools:
Forest_Critter
The model is pretty simple but I used a few new tools:

  • 3D deco brushes to sculpt the details around the antlers and the shaft
  • Morph UV for sculpting and texturing the ‘hood’ and the ‘poncho’
  • XTractor brushes to add details around the stitches (where the stitch insert in the hood, but is not as visible in final renders).
  • Adjust by Color to produce variations of the polypaint work
  • History Recall brush to transfer colour variants from duplicate subtools.
    Forest_Critter_clay_render
    a couple of the colour variation during the process:

    Hope you guys like it.
11 Likes

Very sweet Mr Pablo.
I wonder, will you be going over some of your Beta testing examples with regard new features in your live broadcasts?

2 Likes

Thanks mate! yeah for sure. I’m also about to release the quick guide to the new features and how I used them