ZBrushCentral

Floki Likeness

I’m Happy to present the tweaked and re rendered version of my advanced term final at Think Tank Online, A likeness of Gustaf Skarsgard’s character Floki from the show Vikings.
This project pushed me in so many ways and I’m happy I was able to take it as far as I did.

Floki_CloseR_beaut_002|1000x1000 !

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Grayscale Render

I tried to keep the topology as neat and even as possible, maximizing density around the areas of movement and expression. This was important as the original project was sculpted neutral with expression being added in later after achieving the likeness. The diffuse was projected onto the sculpt using a Texture XYZ diffuse map and then heavily altered in Mari using nodes. The reflection maps were built on a black and white version of the diffuse. The coat layer doubled as both roughness map and its own input channel to highlight the reflections on the T-zone, lips and eyelids.
Hope you like it :slight_smile:

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