I’m new to ZBC, so first, “Hello!”
Second, the tutorials are teaching me pretty much everything I need to know, but there’s one thing that I can’t seem to find.
How do you flip 3D objects?
For example, let’s say I model the left arm. I’d like to be able to snapshot it in position, flip it across the X-axis, and position it as the right arm?
I can’t for life of me figure out how to do these transformations to mirror objects.
Help?