I have a ztl that I have accidentally applied some hotkey(accident) to that makes my tool appear flat shaded and white. I can change the color but not the material by using the normal ‘fill’ methods. i know the mesh is fine because the polyF view is good. anyone know what this might be? i’ve checked render modes, materials and colors…
Just a guess - could it be Polypaint turned on?
Try this:
- Turn off Edit.
- Make sure that Z Intensity is set to 100.
- Turn Edit back on.
I just had this problem myself, and had to Google it. It was Render Drop Down set to Flat. It should be set to Preview.