Up till now I’ve only been monkeying around with ZBrush, focusing my work on Maya. ZBrush is tough for me. I tend to just do little sketches in it. This time I was fiddling around with a hand model in Maya with polygons and smooth preview. I added on an arm, duplicated it and flipped it. added a cylinder for a torso then wound up extruding a head from that . I started on the 26th and this is how far I’ve gotten. Basically this is a Maya mesh created with Zbrush modeling in mind. I didn’t do any tracing or set up any reference photos in the Maya windows. It’s straight freehand with a bit of referencing to an anatomy text I’ve got. I prefer working free hand to tracing. Tracing just isn’t as much fun or as satisfying to me, even though sometimes it’s necessary. Next, the legs and feet. I’m also starting to build the inside of the mouth for this one; I went out in the snow to get some groceries for dinner and I was thinking about how I’d build teh gums and insert the teeth. I want to go all the way with this one…I even want to get to the point where I’m giving it fully rendered skin in Mental Ray and realistic hair. I’ve been reading and doing tutorials and hovering around teh Zbrush/Maya workflow for some time now and just wanting it so bad but it’s elusive. Seeing all the great work posted on Zbrush is both inspiring but it’s intimidating too. There’s a lot to learn. It’s fun once you get over your reluctance to fail…
Now that I can get this far with a work it’s firing me up to start seriously planning on rigging him up with a skeleton and start arranging his limbs using Maya Muscle too…
The Zbrush work has just begun on this one. Who knows, maybe I’ll even wind up retopologizing him and then slapping a normal map of the high res version in Mental Ray…but for now I’m just really pleased that I was able to build a subD topology in Maya that ZBrush didn’t reject because I had some ngons or triangles in it. I cannot beleive how much stuff you have to learn to be proficient in 3d graphics. It’s tough. The more I learn about it the more respect I have for the guys who have mastered it all.