ZBrushCentral

first entry

hi all
this is my first post to zbrush community, i had tried earlier to upload the same image but failed. i did low poly in maya then exported to zbrush.
i m new to z brush so if you guys help me to improve this model that will b very encouraging.

horse_11.jpg

Very nice model, however, I’d say to make the front legs a bit less thick on the top, and on all 4 legs, make the feet (whatever you call those, sorry, I’m french lol :P) bigger, for such a big beast, it needs bigger feet to support him!

I’d say also, tone down a bit the muscle on the horsy side of the beast.

I would strongle suggest that you use some horse references and some torso anatomy references if you are aiming at a realistic look!

Can’t wait to see that textured out!
Keep up the excelent work!:+1:

Cheers! :wink:
Jonny3D

H’es a centaur! Why would he have to be anatomically correct??! Man, anatomy-purists crack me up. :wink:

This is excellent work, and an excellent first post.

Simply put, because he’s detailed. A cartoony centaur can be any shape you want him. As you approach reality, however, the mind rebels. Anatomy purists, as you put it, are able to put their finger on why that is, and have the requisite knowledge to guide you through the problem.

These guys may crack you up, but watch this model, like those before it on this forum, improve dramatically as their advice is followed.

Advice which, I might add, the artist solicited.

Incidentally, how do you feel about spelling-and-grammar purists? :wink:

fight! fight! fight!

Yikes. Ease down, soldier. Touched a nerve there, clearly.

In my humble opinion, dogged attention to realism is appropriate when you’re modelling real things. A centaur, last time I checked, is not real. The artist has a degree of discretion, based entirely on his/her imagination, because the creature does not exist.

And calling me up on a misplaced apostrophe was puerile in the extreme :wink:

A Centaur is not real, yes. But it is a combination of two very real things - a man and a horse - both of which have specific structural anatomy. Ctrl-Z and knightsoul are absolutely correct. Centaurs have been done over and over again both in current “fantasy” artwork and in non current classical sculpture, and I guarntee you that every “realistic” centaur character model that you’ve seen in a feature film, great fantasy artwork or classical sculpture has had “correct” structural anatomy where it’s needed.

Awsome first post Vikram! If I my add my opinion. The best stylized cartoon work is done by artist’s with a very good grasp of realistic anatomy, and I’d bet most have done they’re traditional drawing homework, so to speak. A great proffesional concept artist and colleauge told me that to do great stylized work you must first build up your visual memory. You do this by drawing from reality, photo’s and life. Then before you know it , you’ve built up your visual memory, and even when drawing a cartoon, you will draw from this knowledge(or sculpt). And your lines will seem to have more quality and make even more sense to you. Can’t wait to see whats next!

F! grammer purist’s! lol

i am a fan of horse creatures…

excellent work on the anatomy! I also love the head dress! very cool pose and concept on the charictor… I give him :sunglasses:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

As for tips on improvement:
I am only counting 6 limbs… the 7th is verry important to this pose I feel, and would help his face show if he is angy, or happy to see someone.
hope this helps…

Was my post really that inflamatory? I didn’t mean it to be. I was trying to end that line of discussion, though – both views have been debated to death in previous threads, and you introduced the subject by insulting the group of users I believe are the most valuable here.

(The apostrophe thing does weaken my post. I acknowledge that, but enjoyed it too much – less puerile than poetic, I’d say. :p)

Did you touch a nerve? I’m not sure. Indirectly, perhaps…

I’m not someone who’d correct your proportions, myself, even if you asked – I’m not qualified to. But I definitely appreciate that those people are around, and I’ll be damned if I’m going to let anyone make them feel stupid for speaking up.

Anyway, yes. You can argue all day that a fantasy creature is not bound by traditional rules, but our basic perception says differently. Psychology is a large part of any artform - ignore it at your peril.

EDIT:
Phil’s explained himself via PM, and seems like a great guy. I officially back out of this debate, and apologize for the distraction. Everyone, go back to critiquing the model so we can see the next version already!

hi all
i was not able to look back after posting the centaur due to some personal reason, today i have seen all the comments, it is a very delightful fight, i really liked it. it gave me some really good improving points.

(A great proffesional concept artist and colleauge told me that to do great stylized work you must first build up your visual memory. You do this by drawing from reality, photo’s and life. Then before you know it , you’ve built up your visual memory, and even when drawing a cartoon, you will draw from this knowledge(or sculpt). i agree with you peaceful warrior, i would try to send you all some of my sketches. so that i shall get some good crits to improve my pencil art too. sorry for the bad english.

thanxx for a positive fight

Incidentally, how do you feel about spelling-and-grammar purists? Quote: Originally Posted by Phil Connors H’es a centaur!

Ahahah Ctrl-Z is so funny! :lol: - and right!

I am certainly no expert but I think this is a most impressive first entry.
I also appreciate what everyone is saying about anatomy - i’m trying to learn about it now - and also the artist’s freedom to abandon reality. I guess it’s always good to understand anatomy so u have the option of being realistic when you want, whether u choose 2 excercise that option or not.

Anyway, really nice post :+1: