ZBrushCentral

Fibre Mesh, Reduce Polycount

Hello ZBrushers :slight_smile:

I’m really new into ZBrush and i like to create stuff for DAZ Studio.
Some Time ago i discoverd the Fibremesh Tool. Its awesome! But the finished hair is so big that DAZ Studio laggs like hell…
Is there a methode to make it low poly? I tried Decimator… but the hair gets very… fuzzy… and you could see the skin through.
ZRemesher is … uhm… i dont think it looks like hair after 2 hours of remeshing :smiley:

Is there a other way? I want that beautiful fluffy hair right out fibremesh - but also not a laggi DAZstudio :smiley:

Hope someone could give me a helping hand!

Thank you so much!
Jes
ah… and please… don’t be angry with my english… i’m from Germany ^^"

Does nobody have an answer?