ZBrushCentral

FiberMesh to Splines Standalone released

FiberMesh to Splines Standalone is a standalone application that will convert the exported FiberMesh from ZBrush to splines.

You simply drag and drop the exported .OBJ of FiberMesh on “FiberMesh to Splines” and it will convert it to splines in .OBJ format. The splines can then be opened by a 3d software that supports importing splines from .OBJs.

Then the splines can be used to create , animate and/or render hair in your 3d application,

More here.

Attachments

fbblender.jpg

Best of luck with this, it seems to be a superb idea and project.
I see that it does work with Blender, but doesn’t work with XSI/Softimage, and you are not certain which other software it works with. Is there any chance you can post a sample scene (something fairly simple) so that people can see how well it integrates with their non-ZBrush software?

Best Regards

Wow amazing!
Are you planning to make it work also for Softimage? Would be really great.
Think other people would like that too.

greetings