Hi,
I have created a fibermesh hair for my sculpture.
At first rendering it seems ok but with the edges of the fiber little pixialized.
So I enabled in Render Properties the Fibermesh render and Fibermesh antialias (AF). After that the fibermesh edges get much better but in regions near forehead intersection I get bright skin colors on the fibers. As you can see in the attached image.
It looks like it made the antialias processing on fibermesh hair skin edges before apply the shadow to skin. Not sure. Just a guest.
I someone has a suggestion. I appreciate.
Thanks.
Aloha,
Rafael Sobral