Hello, I’m running into a problem with Fibermesh hair and morph targets. I can’t find a way to make the fibermesh follow the figure as it changes shape. The only way I know of to load a morph target INTO Zbrush is to have a tool active, and load another mesh with matching topology but a different shape ‘into’ the tool. When I tried this with Fibermesh present on a figure, the mesh changed to the new shape, but the Fibermesh stayed in its original location, meaning it would have had to be re-generated and re-styled completely to be of any use. Is there a workaround for this?
Any help would be appreciated. Thank you in advance.