hey everyone, I’m making a female game character for my portfolio and thought I’d post my humble beginnings here :3
[female.jpg[/ATT]%3C/font%3E"]](http://%3Cfont%20color=%22#9a9a9a%22%3EATT=)[female.jpg[/ATT]%3C/font%3E%3C/a%3E"]
hey everyone, I’m making a female game character for my portfolio and thought I’d post my humble beginnings here :3
[female.jpg[/ATT]%3C/font%3E"]](http://%3Cfont%20color=%22#9a9a9a%22%3EATT=)[female.jpg[/ATT]%3C/font%3E%3C/a%3E"]
nice job so far
Hey, good start. I think you’ve got a decent sense of weight on her, and the proportions feel believable to me.
thanks for the pointers! it’s awesome to be able to get feedback from such talented artists
A small update… I’m currently in the process of retoping her and I’ve hit kind of a snag. What the heck should I do with the long dress? One layer of polys or two layers? This is my first time making a dress like this… any tips?
Btw, this is going to be a real time character, so she (and the dress ^^) will need to move…
from what i’ve learnt ideally clothing should be 2 poly’s thick
why is that? cause of backface cull?
very nice start
though I’m not quite sure about the hands, maybe you should take another look at them, something feels off ^^
Also, take another look at the shape of the eyes, there’s so much more to it than it would seem Very nice work on the clothing btw!