Pixologic, please make Spotlight capable to work with two matching textures at once, color and depth one. Or at least make it possible to replace color texture into depth one being 100% matching each other.
Spotlight gizmo is already super cool and convenient, better than Mari, 3d coat, Substance painter etc projective painting. It’s just the whole idea of using same image for color and depth is very wrong.
Another request . Get rid of material channel and replace it to exportable roughness one please (with PBR materials).
Or make it a choice please.