ZBrushCentral

Feature request: ZModeler Brush and UV-seam edge tagging.

It occurred to me last night, whilst preparing a mesh for UV-ing, that the ZModeler Brush could really do with a means to tag edges as UV seams/Border Edges. That would mean we no longer would have to rely on the ‘suggestive-at-best’ nature of colour painting where one would prefer UV-seams to be generated by UV-Master, nor have to GoZ out to a 3rd party 3D app to tag edges as such.
ZModeler already has Edge tagging for creasing, so this shouldn’t be too difficult to implement I’d imagine.

Thoughts?

@Lone_Deranger a better UV seam painting/selecting feature would be amazing. UV Master is a promising tool but it’s super finicky and hard to control where the seams land. In 2021 is there still no other way to cut UV seams within ZBrush?

Hi @davidbk, all feature request must to be done via the support center starting a new conversation.

Best Regards,
Nicolas