Hi there !
I’ve been using image plane and I’d like to suggest a few improvements :
-
make it responsive, like adjust the scale of the image plane and see the result as you change the value of the slider
no more need to select image in textures first, then hit the load button, then see you're not happy with that new size, adjust again and repeat all these steps. Could be more user-friendly
-
allow more transforms like move, and eventually rotate. Same as above, responsive and accessible through the exact same menu
you might want to see your concept aside your central area (where you sculpt), not always behind, because you're not always making a 1/1 sculpt and you want to keep an eye on the design more than anything.
-
allow user to quickly transform the image plane using the gizmo using a shortcut (like the edit mode for example, but dedicated to image plane and that doesn’t send user out of the edit mode).
Imagine something like :
user holds a key+click on a visible part of the image plane
the app stores the current state of the edit mode check
the app shows the transform gizmo
user can then move, scale, rotate the image plane
once done, user has to click on an “apply” button which validates the new image plane transforms
the app goes back to edit/non-edit mode, depending on what was stored prior to adjusting the image plane
Hope that makes sense (and that’s not a dupplicate request !)
Cheers