Working on Zbrush I’ve noticed that sometimes, when I ctrl+Lclick on a polygroup, instead getting a sharp mask of the polygroup I just clicked on, Zbrush instead will do a very blurred mask of the polygroup (emphasis on BLURRED).
This is ONE action mind you, the model goes from totally unmasked, to having a polygroup masked with a very blurred mask on it with 1 action.
I want to remark that I am not talking about the regular ctrl+Lclick that softens already selected masks, this is a thing that happens AS you are selecting the polygroup with 1 click.
The problem is… I don’t know how I’ve done this! It keeps happening to me from time to time which makes me believe it might not be a bug… But I’ve tried all sort of keyboard shortcut combinations with no luck!
It is quite annoying having to soften the mask when models get quite polygon heavy (since you will have to click easily 10 to 50 times, cluttering your undohistory too), or forces you have multiple subdivision levels, go down to lower subdivs then from there soften the mask and go back up.
Does anyone know how to get this “soft polygroup” mask selection works!?
Thank you all for your help!