I’ve been having an issue where I can not get high poly meshes to export. It used to be slow before, but it happened eventually. Sub 50k poly meshes export after a good while. Very slow but it happens.
Steps to reproduce:
Subdivide a mesh to 1 mill polygons (more or less) - UV’s, polypaint, maps, no matter, straight dynamesh is the same
Export to FBX - Settings to not seem to make a difference, think i tried them all.
Get an immediate export completed in the top left, but Zbrush is still working.
Wait for an hour
Still nothing.
Can anyone confirm, or is there something wrong on my end?