Over the last year or so, iv been teaching myself 3d modelling, animation etc.
Been using Blender 3D as my primary app, and zbrush for detailing.
Really just looking for any advice that will help me improve, as i hope to go to college/uni and study this sorta thing at somepoint.
This is a Poliwrath from pokemon that i started in blender, been messing about with it in zbrush, Its currently at level 4 subdivision and at just over 82,000 quads. Gonna subdivide it a few more times and use some alpha brushes to give it a toad like skin texture.
Tell me what you think so far.