I needed a good creativity work out, so I fired up ZB and got out my copy of Faeries to try my hand at an Alan Lee inspired model.
Here’s the head, with a body hopefully soon to follow. I started with a zsphere object of the sort Antropus used (you just need to bump up the Ires and Density from default to get this).
And here’s a zscript devoid of moral but that demonstrates a simple and practicable method for alligning and correcting your bits and bobs at the polymesh stage instead of the multimarker stage (the necessary tool is included in the zip; not the one shown here I’m afraid (that zscript is another story :rolleyes: ) but one earlier on in its development).
I’ve mentioned this method before but maybe this will be helpful to someone. I tried to add notes but the script kept collapsing ZBrush to the task bar, so you’ll just have to pay close attention (please excuse the jitters and sluggish movement - I think my mouse is squeeking its last).