Hey guys,
I decided to do a low-poly model of Ezio (more like a game model, 5120 tris) Just a little practice. I did a hi-res sculpt on Zbrush and generated normal maps for the low poly model. This is my 1st shot at Zbrush, and comments are more than welcome! feel free to really rip on my work too, i think thats the best way to learn
I only finished modelling and texturing the model, Iām currently rigging him and will soon be animating him. Am going to throw him in Havoc behaviour and play around with some procedural animation too (am new to it, and am really enjoying it)