Hi all, just doing some hard surface training in ZB 4r6 and I have come across something odd, abd I don’t know (or have forgotten) how to fix it…
You know when you select a polygroup in move mode, hold ctrl + shift and this creates polygons/bevels when you move the transpose tool, well when I am doing it at the moment on the model I am using for this training it doesn’t extrude but creates a replica set of polygons of the polygroup and just moves them - so I get another copy of the polygroup detached from the main model.
If I set up a new tool and do the same then it works as I expect - a proper extrude. So, I’ve done something dumb on my tool in the course - any ideas? I am at a loss, but strongly suspect something simple!
Many thanks
Steve