Hello zbrush community,
To make clothes for my videogame character, I want to extarct sub0tools from the main body.
However, this gives me a double-sided subtool which cannot easily be used in real-time videogames (huge waste of triangles!)
Unchecking the Double button in the Subtool-Geometry-Extract does not seem to do anything; the models are still double sided and unusable.
How to create a single-sided extraction?
Thank you