ZBrushCentral

Exporting ZBrush model to Keyshot: how to keep separate parts?

Hello,
Does anyone know how to export ZBrush model to an external application (Keyshot in my case) keeping it in few different parts/materials?

e.g. so i would be able to assign one keyshot material to the eyes and another to the rest of body?

zplugins.subtool master.export

this will export 1 obj per subtool so you can import them as independent objects.

Also, you can merge all the subtools and export the merged tool making sure that ‘Grp’ (export sub groups) is enabled in the ‘Tool:Export’ subpalette.

That’s how i do it and it works for me. Keyshot posted on their forum that the will have some integration with ZBrush in the near future.

Thanks a lot guys for your answers!