ZBrushCentral

Export to zbrush so that the world axis is correct

export to zbrush so that the world axis is correct
I export the file to zbrush using OBJ … but when I receive it on zbrush it is not in the position I created
on zbrush it recognizes the Top face … although the human icon on the right of the screen is the Front face on zbrush
I created some necessary details… but when I exported the software Matrix it was in the wrong position.