Hello,
I am attempting to learn how to create game ready hair and I would appreciate if there is anyone that could help me with the following questions:
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I have created hair through a fibermesh process, UV mapped it and finally textured it (see attached images). How do I export the hair mesh including the transparency?
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I would like to export the hair to the game Second Life. Is it possible importing a hair mesh including the transparent texture map from Zbrush to Second Life?
The end result of the process would be finishing the hair mesh in Zbrush and directly importing the mesh in Second Life.
Any reply is welcome. If you think that you have an answer that might be useful, please do not hesitate to share your thoughts.
Regards
John

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