ZBrushCentral

Export Layers

Hi.

Is possible to export your morph layers into a folder. By using the Blend Shape option Zbrush calculate the layers and it says sending to Maya, but, nothing happens on Maya. Where that data goes? Is possible to do a simple Obj export?

Sincerely,

Alvaro

The Blendshapes plugin exports its files to the C:/Users/Public/Documents/ZBrushData2019/ZPluginData/BlendShapesData folder. It saves out *.MA files for the subtool and blendshapes separately but if you try loading directly into Maya just select the subtool one - the blendshapes should be loaded automatically.

Alternatively you could use the FBX plugin which has a “Layers” option. Use the Import option in Maya to import the file and the blendshapes will come in with the model - there will be a blendshape tab in the Attribute editor.

To export layers as OBJ you would have to do it by hand. Turn on the layer you want and turn all the others off, then export the OBJ.

Hello Marcus

Thanks for the reply, I knew the data was somewhere, thanks for the info.

Cheers

Alvaro

Hi. Me again.

It’s possible to chang the location of the layer export?

Cheers.

No, the Blendshapes plugin is a single button-press solution. If it’s not working then make sure you have the MA file type set to open in Maya.

If you want to control where files are saved use the FBX plugin instead.

Hi.

Thanks. the plug in is working fine, just wondering if it was possible to customize the location.

Thanks for the reply.