hi all,
i got re inspired by the eye technique on my cyclops thread and i wanted to apply the same principle to a bigger sculpt, hope you enjoy where it got me.
he’s done only in zbrush . and he’s two sculpts inside each other.
comments always welcome,
prosthetix
Very cool I like this - interesting idea with double mesh
I would blur the BG and darken the areas around the character
Very nice - :D
looks very cool, great idea and nice creepy character.
just a quick update,
thanks foOD, ive darkened up stuff on this one and blurred stuff too, i like it more…
thanks Martin, glad you like the creepiness !!
I think impending fatherhood is messing with your head…
Great concept!! I have a few ideas for you if you like. first off I would recommend at least double sizing the document>then the aa half button. That will shake the jagged outlines around the edge. and what about veins and other coloration on the embryonic bag. The drips I feel make the thing a bit like the size of a small bug. I’m not sure if the scale of the drips, was intended or not. The background is a bit distracting for me, maybe a little desaturation. you could also go into the alpha menu and grab doc the export for some depth of field.
Great work on the sculpture and idea!!!
hey thanks guys,
you may be right peter, any day now !!
thanks for the tips skullbeast, i’ll give those a try when i get chance,
size wise he’s more face hugger than alien queen !
You should put some bump into the spec of the translucent casing!
just tried another pic with some more movement, he probably got disturbed having a light shone on him !
prosthetix [email protected]
That last render is something else. Also, the face almost has a satisfied look to it. Great work.
Looking good Col ! Me’s thinkin some subtle torso veinage may be in order…? You a pop yet ?
- Si