Experiment working between ZBrush and Blender using the GoB addon to play with procedural texturing and overdrawing using the grease pencil. The grease pencil allows you also to adding tiling textures that respect transparency to create collage elements.
The procedurals were created using Dr Blender’s Tiling Procedural Texture Nodes.
Look Here . The Nodes of which can be adapted to create a myriad of procedural tiling variations.
The UV Mirroring technique to create Kaleidoscopic stars was from a tutorial by HelloHiHola -Look Here .
These are fun because the kaleidoscopic effect changes depending on the location.