Hi guys, i never took the courage to post any WIP and i feel now is the time. I would like to share something i did recently.
pushed myself on female anatomy - first female character (second in general), Tools using - Maya for low poly, Zbrush for sculpting.
Making a character out of a concept i created from different recources - concept included. Clothing and armor built in Maya. Staff
(weapon) built in Maya). Final detailing on cloth and armor in Zbrush. Skin, and flesh detailing not done atm.
Last image i used Zbrush to pose the character.
I think the final version looks pretty solid. The anatomy sculpt could probably use some more work but overall nice job.
thank you, sarakawa! I get very much inspired of this forum, the increadible stuff most of people do here… no words for that
I started just about a year ago first time with Zbrush, and i love it. This is my second character… Wish i can push it further with details and props, but for now… firstly i wanted to concentrate on female anatomy (not the strongest there, but good start i think)…