Zbrush to Photoshop Plugin - Flat Color for Color ID Map broken
If you are going to assign the Flat Color Material for a Pass based on the Stored Material, you get the following error:
Most important is the Flat Color for ID Selection in Photoshop.
Please try it on your own, takes about 1 Minute.
Any workaround ideas in the meantime?
How can I get a solid Color ID Map for masking purposes inside Photoshop?
thanks