OK, so I’m a little rusty here. But I’m having two problems with something I’ve never had a problem with before in R7.
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Creating a texture map from polypaint (that option down is greyed out down in “Texture Map.”
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I can’t use UV Master because it’s telling me I don’t have a UV map.
My project is a simple bust of a head I sculpted using Dynamesh, next I Zremeshed it. My poly or point count is 9,000.
Then I imported a texture into Spotlight and painted it on.
I tried deleting the old UV map and creating a new one. But still, when I go up to UV Master I get the same “No UV map” error message and still can’t create a new texture from polypaint.
Any ideas?