ZBrushCentral

End Of Time - Sawed-Off

Hey all, this is a PBR version of the weapon skin that I made for the CS-GO Dreams and Nightmares challenge. It is my first approach for making a weapon skin for CS-GO, it was extremely challenging to get all the details in a single 2k texture and the in-game version slightly differs from this one as I had to do some light baking and other adjustments as there is no PBR support in the game. I was only responsible for sculpting and texturing of the skin, the low poly model is already provided in the workshop with proper UVs. I have used a single 4k texture just for rendering and is rendered using Marmoset.