ZBrushCentral

Elastic deform (Pixar Kelvinlets)

I would love to see these elastic deformations in ZBrush. Technology is open source. Oculus Medium already has it. Blender just got it today. I really hope ZBrush won’t fall behind because these tools feel amazing. Its really a significant upgrade for sculpting organic forms.

Here are some useful links:



http://graphics.pixar.com/library/DynaKelvinlets/

3 Likes

Yes!!! I really hope to see the real-time physically based volume sculpting tools in zbrush.

yes absolutely its truly great option for sculpting

Yes, this would be awesome. I am sure the guys at Pixologic will bring it to ZBrush very soon. I know it’s not the same thing but I like using Move Elastic, often adding the topological masking.