ZBrushCentral

Egyptian Mage

Egyptian Mage is a game character ready for action. Featuring 46.4k tris, two material slots, up to 4k textures, and glowy magic stuff!

Concept by the talented Hirbod Zamanfashami.

She is the first game character I’ve done for a personal project, and while it took longer than expected to complete, I’m happy with how it came out! I’ve learned a lot, made mistakes, and things will only get better!

Sculpted in ZBrush, additional modeling in Maya, textured in Substance Painter, lit and rendered in Marmoset Toolbag 3, with touchups in Photoshop.

Thanks to everyone who chimed in their feedback and help over the past few months. Really appreciate it! Hope everyone is staying safe and responsible out there!














Concept by Hirbod Zamanfashami.

9 Likes

Great job at translating from 2D to 3D, love how her pinched lips came out :wink:
Jaime

1 Like

She looks really cool. I like the art style. Clean sculpting, too.

1 Like

Thank you Jamie!! Glad you like it :smiley:

Thank you, Aurick! Appreciate it :slight_smile: