Good day everyone.
I have a model that I had been using the dynamic subd to sculpt on a non subdivided mesh. It’s been fine, however, somewhere in my process, I believe I tried the Sculpturis to add some detail, and it worked fine. I also know that I zremeshed to give it all a consistent edge flow(that may have been a mistake but I wasn’t sure how to work with sculpturis at this point) However, today I opened up the .ztl and clicked on the Dynamic button and the mesh didn’t change.
So I guess there are a few questions.
- Obvious one, did I break it by using Sculpturis and then turning it off?
- Why isn't dynamic working now?
- Is the proper workflow to just use Sculpturis in Zbrush and leave it on? This part I'm unsure.
- If I did use Sculpturis to create small detail, etc, once done, should I leave it on up until it's time to finish it, zremesh, etc? Kind of lost on those steps.