Hi there, I’m trying to Dynamesh a model that is 6.3 mil point but no matter what I set the resolution to Dynamesh reduces it to 1.4 mil essentially destroying all my detail. All I want to do is match my current poly count but its reducing it to one sixth its current resolution. I don’t understand why its suddenly capping at such a low number.
Hello @DCon_Art
You haven’t provided any information here to document your situation, so all I can do is make guesses.
As explained in the Dynamesh documentation, Dynamesh is a tool designed for the high-speed resurfacing of form and not fine detail.
It has a practical limit to how much detail it can capture. If Dynamesh is no longer sufficient to capture the detail of your mesh in an adequate fashion, then you are working outside the intended range of usefulness of the tool. It is expected that you will need to transition to a subdivision process and begin projecting detail in order to capture it.
The Dynamesh resolution limit is influenced mainly by 2 things:
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The resolution slider
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How much surface area the mesh occupies in the bounding box. A cube that perfectly fills the volume of that box will have the potential to receive more polygons than a long, thin pasta noodle that occupies very little surface area. The amount of polygons that the latter can receive will be limited no matter how high you set the res slider. For most meshes in a typical scenario Dynamesh is going to cap out somewhere between 3 and 4 million polygons. If your mesh is receiving significantly less, then the most likely explanation is that this is all that the shape of the mesh within the bounding box allows.
If you cannot achieve higher polycount than this and you cannot alter the shape of the mesh to occupy a greater surface area, then this is the Dynamesh limit for that mesh. You will need to subdivide it and project the detail to achieve a higher quality detail transfer.
Good Luck!