Hi all,
I’ve made this metal bar using the sweep modifer in MAX (on a grid).
But when I dynamesh it I’m not getting enough detail.
Also tried subdividing it a few times without the smooth.
Even then when I dynamesh resolution is set to 1024 with blur set to 0 and projection on.
I get a very low res mesh.
Is this because the base mesh from the low poly needs mores edges/subdivions?
How would you solve this? Or would I need retop the base mesh?