@Piggyson Hey Joseph. Thanks so much for the quick response. I looked at my physical size and I was all the way up at 30 for some reason. I brought it down to 2 (If I was understanding you correctly that it’s the best range for Dynamesh) and tried again at 4096 and then in Dynamesh Master at around 6 million, but both options just barely got me to 3.1 million. It still seems there is something going on that’s causing a hard limit but I’m not sure at this point. Just so I’m not crazy - there is no way a setting in Zbrush could be causing this is there? Seems like it would be a built in limitation. It’s still probably something I’m missing. I’m including a grab to show the proportions of this tool. I have this kid laying on his back. Could it be something about his orientation?
However your suggestion about going with the low rez Dynamesh, subdividing, and projecting is going to most likely get me to the finish on this one and I greatly appreciate it. Thanks so much!
P.S. I live in Charlotte. If you get a chance I’d love to talk to you offline about meeting up for some paid Zbrush training/consulting if that wouldn’t be a conflict for you. Thanks man.
@Justo I tried your suggestion of exporting as an OBJ and importing again but it still yields the same low rez results for me. I’m glad it works for you though:D