Hey guys, I’ve sculpted a basic character & I’m having trouble when I try to dynamesh a curve tubes object to my character’s head.
I used curve tubes to create the eyelids but when I try to combine the newly created eyelids to the head, they just almost dissapear. I did increase the dynamesh resolution and it does retain the original eyelid shape as I get to the max level but I don’t want a high res dynamesh as it’s too much detail to work with.
The mistake I think I may of made was subdividing the head 4 time’s before placing the eyelids. From what I’ve read it’s best to stay in dynamesh before subdividing.
Is there a way of dynameshing the eyelids to the subdivided head without going to max level? Any work arounds I could do? Thanks.