ZBrushCentral

Dynamesh Blur Setting. Answered.

Hello everyone, while playing with Dynamesh (whitch I really love!) I encountered something that might be a bug, but I’m not shure. Maybe it’s a feature that I don’t know to use yet.

When I work with a high Blur Setting like 100% to erase details deliberately and make the tool blobby often time I cannot find a way to turn back to a low Setting like the default 2%. The moment I do this, my old details come back. They seem to be stored in the history of the tool. Sometimes it helps to turn off Dynamesh, lower the Blur Setting and turn it on again. But sometimes pressing the Dynamesh button has the same effect as described above: long vorgotten mistakes come back from their graves.

Since there is no Maya-like “Delete History” button I’m aware of in ZBrush I’m more or less unable to work with different Blur Settings on the same Mesh (Subtool). Any suggestions? Thanks in advance.

To permanently ‘erase’ details from the mesh use the deformation:Polish slider instead of the DynaMesh:Blur slider.

Note: You may also want to consider reducing the DynaMesh resolution value, this will reduce the level of details stored in the mesh.

[edit] sorry, beaten by Support.

It appears Dynamesh blur is a fairly non-destructive dynamic effect, which is pretty neat actually. If you want to deliberately sand out those surface details permanently, I would use one of the deformations instead, like smooth slider or one of the polish sliders in the deformation palette. The new Clay polish function can also do neat stuff.

Wow! That was quick. Thank you, Spyndel and Support :+1:!