Hello everyone,
This is my second post on ZBrushCentral. I’d like to share the high-poly stage of my latest character project, Duel. Concept by Zaicon. It was sculpted in ZBrush and rendered in KeyShot, using default materials for some initial visual exploration.
Next up is the low-poly (the not-so-fun part!) and texturing, but for now, here’s the current progress.
Feel free to check it out on my ArtStation.
Thank you all for your feedback and advice!