ZBrushCentral

Dual, Tri and Quad Shaders???

So, since I installed r8p1 I have not been able to find the Dual, Tri or Quad shaders in the Material directory. I have looked through all of the folders with no luck. Is there a way to create a material with all four shader channels open???

Thanks in advance,

RM

I am wondering myself why they removed those.

If you scroll down to the bottom of post #1 here (long post), you can download the “graphNovelShader02” shader that has all 4 shader slots open. Took me a while to find this.

Thanks Zber2!!! Forgot about that thread… Awesome!!!