Hello!
This is my first post on this forum! well…actually on any to be honest! let me introduce myself!
My Name is Andy, and I am currently trying to attain a place on a MA 3D Computer Animation course at university in order to form a career in 3D modelling and animation. I Haven’t a lot of experience in 3D computer modelling albeit some, but I know they give places to dedicated students that can show they have the skill to produce a high standard of work. One of the things ill need to work on is my iterative design and my ability to work to a brief, such as making a 3D Model vehicle that fits in the world of Wallace and Gromit for example.
So I respectfully ask if you the ZBrush community could give me some advice on the ‘brief’ procedure so that I can create my own projects that have industry standard specifications and constraints such as high and low poly models for film frames or video games.
This is a dream of mine that I really would like to achieve and I want to apply around May time.
Here is link of some of my work so show where I am at now: http://sdrv.ms/ZZxdIq
(Direct to 3D Models:
https://onedrive.live.com/?authkey=!APjfOgIhDoVWS-c&id=8E406FD90035625D!292&cid=8E406FD90035625D )
Kind Regards!
And I am happy to join