ZBrushCentral

Dreamcatcher

Hey guys! Super excited to finally share this piece with you. This is my interpretation of Dreamcatcher, a concept by Maxim Verehin, a real-time character, modeled, and sculpted completely in ZBrush and presented in Marmoset Toolbag. I started this project during my Think Tank mentorship term under Nicolas Nino, reworked it, and completed it under the guidance and mentorship of the amazing Ran Manolov!

You can check out my full project on artstation: https://www.artstation.com/artwork/L46we0

Here is my linkedin to connect professionally: https://www.linkedin.com/in/artemiy-chagay-21048020b/

Or my Instagram: https://www.instagram.com/artemiysart/

Make sure to check out Ran Manolov’s Patreon from which I benefited massively: https://www.patreon.com/cw/ranmanolov

Special thanks to pixopaul for helping me set up my ZBrush Central account!

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What else to say apart from wow! You outdid yourself. Super proud with the outcome and what you’ve achieved.

That’s a TOP Row right there my man! Good things ahead of you.