ZBrushCentral

Dragon Knight

Dragon Knight
Original Concept by: mist XG
https://www.artstation.com/artist/z361474408
Made with 3ds Max, Zbrush, PS, Mari, V-Ray and Ornatrix.

This is a small project to get a better grip on skin and eyes.

I still have two problems: matching sculpted information with texture, and making the GGX reflections look nicer on the skin, it looks a bit dull.

If you have some information on how to improve my work please mail me or comment, i would really appreciate any help. [ [email protected] ]

ABOUT ME

My name is Richard Mugler, I’m 20 years old and live currently in Berlin, Germany.
I am a self taught 3d Character Artist with a graphic/photography background. I studied in Berlin for 1,5 years communication design before i dropped out to educate myself as a 3d Artist.

MY GOAL

I want to work in a studio that allows the Character Artists to take on the whole creation pipeline from modeling to shading. I also want to work in a studio that is located in California (US).
THE ONE STUDIO that i want to work for is Blur Studio in Culver City (CA).
I am at the moment building up my portfolio to get to a quality that matches the content they create at Blur.
Before applying there, i want to take a course at CGMA to gain more experience and get in touch with industry professionals to get successfully accepted at Blur until October/September 2015. This is My Goal.

Attachments

Richard_Mugler_Dragon_Knight_Side.jpg

Richard_Mugler_Dragon_Knight_Closeup.jpg

Richard_Mugler_Dragon_Knight_All.jpg

Richard_Mugler_Dragon_Knight_Wires.jpg

Richard_Mugler_Dragon_Knight_Zbrush_Closeup.jpg

Richard_Mugler_Dragon_Knight_Zbrush_Complete.jpg