ZBrushCentral

Dragging spotlight images that fill the entire screen infinitely

I often use spotlight images for texturing, I find when using the drag rectangle I cant keep dragging it out to fill the entire screen before it stops because my mouse moves out of the screen area. any shortcut to allow me to keep dragging it out without it stopping?

Hello @ryan65

If using Spotlight, you can scale and position the image using the Spotlight Dial. If you’re using a Drag Rect stroke to apply the texture to the mesh, zoom out further on your object so that the drag rect stroke can apply to the entire mesh, then scale and position the texture as desired.

Does that solve your issue? If not, you may need to elaborate a bit about the specific situation that is giving you trouble.

Thanks!

Thank you for replying @Spyndel

The issue with the zooming out and to clarify I’ve dealt with this issue for quite a few years so not really new problem for me, would just love to have a shortcut to allow me to blow up the image without it hitting the wall being the window border. simply zooming out due to I believe the pixel resolution alters the sample projection result.

I do notice sometimes it switches between a circle dragout which seems to be fine for dragging out and filling the screen, but some times its actually a rectangle and that is where i have issues because it will refuse to drag out enough to fill the object. would love to know what controls that particular function as the circle would work fine.

hopefully thats making sense lol

That is probably due to the radial fade effect, assuming you don’t have a soft-edged circle alpha selected. You can eliminate the radial fade by moving the focal shift slider to the left.