ZBrushCentral

Does ZbrushCore support triangles like Sculptris?

I’m looking at getting ZbrushCore but only if I can model in triangles (like with Sculptris) because the models I make are for free mod for an older game that only supports triangles. I’ve been using Sculptris for a while but I’ve decided I need something better, but I don’t have the money to buy the full version of Zbrush.

EDIT: Thank you marcus_civis for a response! :stuck_out_tongue:

You can import a model with triangles but ZBrushCore uses sub-division based on quads for its high resolution modeling. Note also that ZBrushCore doesn’t support operations that involve UVs, such as texture map creation. Its emphasis is on beginning sculpting for rendering and output for 3D printing rather than character creation.