ZBrushCentral

Does ZbrushCore support posing?

I’m now really considering ZbrushCore even though there are some features (or lack there of) that kind of tick me off. But I’ve discovered that what isn’t supported in ZbrushCore IS supported in Blender (no offense Pixologic). But I struggle to model/sculpt in Blender, so I’m thinking of using a ZbrushCore/Blender duo for my projects.

Anyway, is it possible to pose (such as setting up a skeleton) in ZbrushCore? If not I can always do it in Blender but if ZbrushCore does support it, I would look towards using it instead.

Not using a skeleton or rigging. You can pose a character using masking and the Transpose Line as described here:
http://docs.pixologic.com/user-guide/3d-modeling/posing-your-model/transpose/posing/