This was a gift for a family member: portrait of a beloved friend who passed away last year.
One of my first sculpts & polypaints in ZBrush from when I started learning last year.
Because I wanted to export it for rendering, I also had to figure out ZRemeshing, decimating, UVing, reprojecting, etc. I’m new to 3D in general so it was a struggle! This project’s folder contains a hilarious # of ZPRs and ZTLs because I had no clue how anything worked.
The sculpt above had all those fur details, but I’d given up on figuring out how to get them back into the final mesh: ran out of time, patience, everything.
One of those projects you think will be a fun & easy learning experience, but then you get tripped up by all these unanticipated roadblocks.
I’m less confused by the process nowadays, but still not my favorite — I’d be more than content to have an AI do it for me.