ZBrushCentral

Dividing mesh

Hello guys, super new to zbrush here. I wanted to subdivide my mesh. I expect it to be smoother as well but my mesh seems still to look faceted.

My Active points increases as but it seems like it hasn’t really divided and smoothed as I expected.

Someone help please.

Hi @Russel_Balugo Welcome to ZBrush Central.

We are going to need more information than that. As you are new to ZBrush, you would probably have a hard time explaining your problem so a screenshot showing the problem would help considerably here. Please post a screenshot of your problem showing the entire interface without cutting anything off and full resolution (see example below). You can upload your image by drag and dropping into this post composition box.

 

When you subdivide, in the Geometry palette next to the “Divide” button, make sure that SMT is enabled. If disabled, no smoothing will occur. It may take a few subdivision levels for the smoothing to become apparent.

It may also be that the DynaMesh Resolution slider in “Tool > Adaptive Skin” was not set to 0 before the Adaptive skin was created.

I did try it with the SMT on but some parts of the mesh gets rounded off instead of keeping it’s shape.

Here’s the mesh that I was trying to sDiv.

It does smooth the mesh if I have the SMT on but it causes some of the bits of my mesh to loose it’s shape. Could it be because there’s no supporting edge to hold on the mesh itself???

Please upgrade to the most recent version of Zbrush. This is free for registered users, and outdated versions of the program aren’t supported–not to mention all the features and fixes you’re missing out on.


When subdividing from low poly, you must Crease edges or reinforce them with additional geometry (two edges very close together does the same thing as a crease), in order for them to remain hard when being smoothed.

From the amount of memory their system is showing and saying x32 in the title bar, it may be that they are on a 32 bit operating system, so 4R7 may be the latest version they can use?

Then it’s time for an OS upgrade too.
An 32 Bit OS makes not really sense with a reasonable actual PC hardware.

(only my 2 Cents)

CU :wink:

Yup. With subdivision smoothing, you’ll either need to have supporting edges or crease tags in order to help hold sharper shapes (I find creases are more beneficial if you still plan on adjusting things around since they don’t add any vertices, you can also use dynamic subdivision to instantly preview their result too) .